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- Icon-Do-It
- Version 2.0
- Release Notes
- -------------
-
- July 25, 1992
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-
- Welcome to Icon Do-It!
-
- Please read the following carefully. It covers important information
- not contained in the documentation.
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- Icon Animations
- ---------------
-
- The number of animated icons currently being played, the animation
- speed and the number of frames can greatly affect the operation of
- Windows and Windows applications.
-
- Other than the maximum discussed below, there is no "rule" for the
- number of animations you can have running concurrently. 5 animated
- icons may stress a 286-12 computer with a 256K video card, but 25
- may not stress a 486-33 with a 1MB card! Icon Do-It should not
- "crash" or lock up your computer even if you do reach your hardware
- limits.
-
- Maximum Animations Possible
- ---------------------------
- The number of currently running animations is limited to the number
- of available timers. Each icon animation uses one Windows' "timer".
- Windows 3.0 has 16 timers and Windows 3.1 currently has 32. Be
- aware, however, that many other programs also use timers. Screen
- savers, calendars, clocks and anything else that moves on the screen
- without human intervention probably uses a timer.
-
- The cursor animations (Curtoons) supplied with Icon Do-It, for
- example, uses a Windows timer. If you decide to use one of the
- cursor animations this will reduce by one (1) the number of icon
- animations that you will be able to run at once.
-
- Icon Animation Speed
- --------------------
- Basically, the faster you have an animation running, the more system
- resources and display memory are being used and the slower Windows
- will run. The lower the animation speed (in milliseconds), the
- faster the animation will play. At animation speeds over 300
- milliseconds, this slow down is not really noticeable. As you add
- more animations this slowing may become more obvious.
-
- As mentioned, the amount of RAM and video display memory available
- as well as processor speed will determine how many icon animations
- are able to run before you notice system degradation.
-
- Cursor Animations
- -----------------
-
- The cursor animation speed follows the same rules as icon
- animation. The lower speed value the faster the animation.
-
- If you would like to use an animated cursor that doesn't move around
- the screen on its own, but still makes use of the animation effects,
- use the following setting:
-
- 1. Set the movement fields to zero (0)
-
- If you would like to work with a cursor that is animated all the
- time:
-
- 1. Set the "Start Animation After X seconds" field to zero (0)
-
- 2. Set the movement fields to 0
-
-
- WARNING
- -------
-
- If you are using a screen saver (even Icon Do It's) the movement of
- an animated cursor may prevent it from activating. To enable the
- screen saver and your animated cursor to work together, fill in a
- value in the "Stop Animation After [] minutes" area.
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